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- ===========================================================================
- Title : Nessus: 5th Canto of INFERNO
- Date Finished : 06/03/1995
- Author : John W. Anderson (aka Dr Sleep)
- Email Address : 76312.3415@compuserve.com
- Other Files By Author : "And Hell Followed," Episode 4, Level 7 of *The
- Ultimate DOOM* by Id Software;
- "Dante's Gate" v2.3 (1st Canto, INFERNO)
- "Crossing Acheron" v2.2 (2nd Canto)
- "Virgil's Lead" (3rd Canto)
- "Minos' Judgement" (4th Canto)
- "Geryon" (6th Canto)
- "Vesperas" (7th Canto)
- : For HERETIC:
- "Recant" v1.1
- Misc. Author Info : Namu Amida Butsu
- Additional Credits to : Jim F. Flynn for support;
- Shawn Green, American McGee, John Romero,
- and everyone at Id Software;
- Howard "Desdinova" Rider for graphic support;
- Antony Burden and Simon Oke for DETH 2.3;
- Joshua E. Anderson for playtesting.
-
- Description : NESSUS is the 5th Canto in my INFERNO
- series. Minos decided to grant leniency and
- not kill you until next week. In the meantime,
- having slipped past Cerberus, the top dog, you
- and Virgil come to a precipice overlooking the river
- Phlegethon. There, Virgil greets the Minotaur
- using phrases from an out-of-date "Passport
- to Demonese" by Charles Berlitz. Enraged at having
- been asked to remove his panties, the Minotaur
- falls upon the ground and throws a conniption fit.
- You grab Virgil and climb down some boulders to
- the foot of the cliff where Chiron, the chief
- Centaur, offers to have Nessus carry you across
- the river on his shoulders.
- "Why, that's mighty white of ya'," says Virgil.
- "No problem, sailor," says Nessus. "Hop on."
-
- This is primarily a deathmatch level, but it's full
- of enough surprises to make single play quite
- challenging.
-
- ===========================================================================
- * Play Information *
-
- Map # : Map07
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (preferred)
- Difficulty Settings : All
- New Sounds : No
- New Music : No
- New Graphics : Yes
- Demos Replaced : None
-
- * Note on the Graphics *
-
- The star sky texture was composed from scratch using
- Paint Shop Pro v2.0.
-
- ===========================================================================
-
- * Construction *
-
- Base : New level from scratch
- Build Time : Quite a while (over 100 hours)
- Editor(s) used : DETH 2.3 by Antony J. Burden and Simon Oke;
- Other Utilities : BSP v1.2x by Colin Reed;
- RMB v2.1 by Jens Hykkelbjerg;
- DOOMTex v1.0c by Steve McCrea;
- DOOMTex Supplement by Ben Sze;
- Paint Shop Pro v2.0 for Windows.
-
- Known Bugs : Newt Gingrich
- May Not Run With... : OS/2 WARP <g>
-